大空间消毒机
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import { defineStore } from 'pinia'
export const useTestStore = defineStore({
id: 'test', // id必填,且需要唯一
// state
state: () => {
return {
// 加液蠕动泵开关
feedingPeristalticPumpStatus: false,
// 喷液蠕动泵开关
sprayPeristalticPump: false,
// 空压机开关
airCompressor: false,
// 风机开关
draughtFan: false,
// 加热
heatingStrip: false,
sprinklerPump: 0,
chargingPump: 0,
airCompressorObj: {},
airBlowerObj: {},
heatingStripObj: {},
waterImmersionSensor1: false,
waterImmersionSensor2: false,
}
},
// actions
actions: {
updateWaterImmersionSensor1(waterImmersionSensor1) {
this.waterImmersionSensor1 = waterImmersionSensor1
},
updateWaterImmersionSensor2(waterImmersionSensor2) {
this.waterImmersionSensor2 = waterImmersionSensor2
},
updateAirCompressorObj(airCompressorObj) {
const { io1, io2, currentVal } = airCompressorObj
if (io1 == 1 && io2 == 1) {
this.airCompressor = true
} else {
this.airCompressor = false
}
this.airCompressorObj = airCompressorObj
},
updateAirBlowerObj(airBlowerObj) {
const { io1, io2, currentVal } = airBlowerObj
if (io1 == 1 && io2 == 1) {
this.draughtFan = true
} else {
this.draughtFan = false
}
this.airBlowerObj = airBlowerObj
},
updateHeatingStripObj(heatingStripObj) {
const { io1, io2, currentVal } = heatingStripObj
if (io1 == 1 && io2 == 1) {
this.heatingStrip = true
} else {
this.heatingStrip = false
}
this.heatingStripObj = heatingStripObj
},
updateHeatingStrip(heatingStrip) {
this.heatingStrip = heatingStrip
},
updateSprinklerPump(sprinklerPump) {
this.sprinklerPump = sprinklerPump
if (sprinklerPump == 0) {
this.sprayPeristalticPump = false
} else {
this.sprayPeristalticPump = true
}
},
updateChargingPump(chargingPump) {
this.chargingPump = chargingPump
if (chargingPump == 0) {
this.feedingPeristalticPumpStatus = false
} else {
this.feedingPeristalticPumpStatus = true
}
},
updateFeedingPeristalticPumpStatus(status) {
this.feedingPeristalticPumpStatus = status
},
updateSprayPeristalticPump(status) {
this.sprayPeristalticPump = status
},
updateAirCompressor(status) {
this.airCompressor = status
},
updateDraughtFan(status) {
this.draughtFan = status
},
},
})