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  1. #include "camera.h"
  2. //
  3. extern "C"
  4. {
  5. #include "ble_spp_server_demo.h"
  6. #include "light.h"
  7. #include "key.h"
  8. #include "wifi.h"
  9. #include "heating_plate.h"
  10. }
  11. power_state_light_structer_t power_state_light_structer = {
  12. .state = ShutDown,
  13. .change_flag = false,
  14. };
  15. heating_state_light_structer_t heating_state_light_structer = {
  16. .state = NoHeat,
  17. .change_flag = false,
  18. };
  19. reaction_state_light_structer_t reaction_state_light_structer = {
  20. .state = NoReaction,
  21. .change_flag = false,
  22. };
  23. wifi_state_light_structer_t wifi_state_light_structer = {
  24. .state = NotConnected,
  25. .change_flag = false,
  26. };
  27. static void T_all_light_init(void)
  28. {
  29. T_power_light_init(&power_state_light_structer);
  30. T_heating_state_light_init(&heating_state_light_structer);
  31. T_reaction_state_light_init(&reaction_state_light_structer);
  32. T_wifi_state_light_init(&wifi_state_light_structer);
  33. }
  34. extern "C" void app_main(void)
  35. {
  36. T_debug_light_init();
  37. T_all_light_init();
  38. ble_spp_server_init();
  39. camera_init();
  40. T_key_init();
  41. T_wifi_init();
  42. T_key_registered_cb();
  43. T_wifi_registered_cb();
  44. while (true)
  45. {
  46. T_debug_light_schedule();
  47. T_key_schedule();
  48. }
  49. }