#include "key.h" static zkey_module_t *s_module; static bool s_inited; static void prv_zkey_process_each_after_filter(zkey_t *each, bool now_io_state) { if (now_io_state != each->last_io_state) { if (now_io_state) { each->keep_state_count = 0; each->hasProcessed = false; each->cur_state = zks_rising_edge; s_module->onkey(each, each->cur_state); } else { each->cur_state = zks_falling_edge; s_module->onkey(each, each->cur_state); each->keep_state_count = 0; } each->last_io_state = now_io_state; } else { each->cur_state = zks_keep; if (now_io_state) { s_module->onkey(each, each->cur_state); } } } void zkey_process_each(zkey_t *each); void zkey_init(zkey_module_t *module) { /** * @brief 按键初始化,三个状态的初始化,之前的,现在的,之后的 * */ s_module = module; s_inited = true; //标志位说明按键初始化完成 for (int i = 0; i < s_module->nkey; i++) { s_module->keys[i].cur_state = zks_keep; s_module->keys[i].last_io_state = s_module->keys[i].get_key_state(); s_module->keys[i].after_filter_state = s_module->keys[i].get_key_state(); } } void zkey_process_each(zkey_t *each) { /** * @brief 按键是否发生变换,没变换的时候进行时间记录 * * @param each */ each->keep_state_count++; bool now_io_state = each->get_key_state(); //获取现在的按键io状态 if (each->currentstatekeep_count < 1000) { each->currentstatekeep_count++; } if (now_io_state != each->last_real_state) //发生变换 { each->currentstatekeep_count = 0; } if (each->currentstatekeep_count >= 1) //按键状态保持时间大于20ms,更新按键状态 { each->after_filter_state = now_io_state; } each->last_real_state = now_io_state; prv_zkey_process_each_after_filter(each, each->after_filter_state); } void zkey_do_loop_in_each_period(void *_null) { /** * @brief 循环查询按键的状态 * */ if (!s_inited) return; for (int i = 0; i < s_module->nkey; i++) //开始对每个按键进行查询 { zkey_process_each(&s_module->keys[i]); } }